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Next Level Games cited a connection between Strikers and NHL Hitz Pro in terms of gameplay mechanics, claiming that the latter influenced the "responsive gameplay" in Strikers, as well as the use of goalkeepers and on-field collisions. In an interview, game director Mike Inglehart and marketing director Grace Kim revealed that Strikers was originally intended to be a more realistic Mario sports game, but the development team opted for an "over-the-top" style after numerous consultations with Nintendo.
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Strikers was developed by Next Level Games, who revealed the game at the E3 conference of 2005 in the form of a playable demonstration. "Cup Battles" allows up to four players to compete in tournaments against artificial intelligence opponents to advance through more difficult cups for rewards, with "Super" denoting the higher-ranked tournaments. Trainings sessions come in the form of "Strikers 101", where the player can practice individual aspects such as shooting and dashing. Strikers includes multiple gameplay modes such as the "Grudge Match", which is the standard single and multiplayer match mode of the game. As the player advances through the game, further adjustments can be made called "cheats", that can render goalkeepers weaker and grant an infinite number of items. The player can adjust the match settings to limit or expand the match time and select whether features such as the Super Strike will be included. These stadia only vary aesthetically and do not affect gameplay, featuring different surfaces such as grass and wood. Strikers include six stadia, each having barriers to prevent the ball going out of play. The central antagonist of the Mario universe, Bowser, will also appear occasionally as a non-player character to obstruct the players from each side. Some "power ups" can aid the user by granting temporary imperviousness while others immobilize and hinder the opponent. Once charged, the player must time button presses accurately on a visible gauge to trigger a successful shot at goal, resulting in a character-specific animation.Īs in other Mario sports titles such as Mario Power Tennis, the player can use items-bananas, red shells, etc.-to impede the opponent. The most powerful shot possible is the "Super Strike", which only the captain can make and will account for two points if successful. The game also features "Perfect" passes and shots, which trigger in sequence if both a pass and shot are applied close to the opponent's goal. Despite this, characters not in possession can legitimately hit opponents with or without the ball ("Big Hit"), resulting in a more arcade-like style of gameplay. Strikers follows the basic gameplay featured in most football video games, including the ability to dash, tackle players, and lob the ball. Both sidekicks and captains have varying gameplay attributes with "balanced" and "defensive" play types available. Kritter is the goalkeeper for all sides except the "Super Team", which consists of four captain robots and a Robo-Kritter.
Mario strikers iso gamecube series#
Each team consists of a captain character from the Mario series and three secondary Mario characters known as "sidekicks". Super Mario Strikers is a five-a-side football console video game comprising characters and themes from the Mario series.